Fallout 4 Achievements Guide

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Fallout 4 gives players a sprawling post-apocalyptic wasteland to explore. As you travel across the irradiated remains of Boston, Fallout 4 gives you characters to meet, bandits to fight, morality decisions to weigh, and settlements to establish and build. There are many great stories and moments to discover throughout a playthrough, as well as having a whopping 1600 gamerscore for dedicated players to chase.

Key Info Up Front

  • Genre: First-Person Shooter RPG
  • Difficulty: 5
  • Number of Playthroughs Required: 1
  • Time to Complete: Approximately 60+ hours
  • Number of Achievements: 84

Story Achievements

The main questline of Fallout 4 gives players multiple factions to align with, and each one has its missions and associated achievements. This means that to get all of the achievements in a single playthrough, you’ll have to use a manual save that you can load to go back to. To clearly illustrate this, I will divide the story-related achievements by all of the ones to get before the manual save, and I’ll tell you exactly when to make the save and then describe the achievements to get afterward.

War Never Changes


Image from Fallout Wiki
  • Gamerscore: 10
  • Average Percentage Achieved: 68.61%
  • Missable: No
  • Difficulty: 1

After you complete the tutorial and exit the starting vault, you will get this achievement.

When Freedom Calls

Image from Fallout Wiki
  • Gamerscore: 10
  • Average Percentage Achieved: 51.66%
  • Missable: No
  • Difficulty: 2

This achievement will be unlocked once you complete the quest When Freedom Calls.

Unlikely Valentine


Image from Fallout Wiki
  • Gamerscore: 20
  • Average Percentage Achieved: 32.25%
  • Missable: No
  • Difficulty: 2

This achievement is for completing the quest Unlikely Valentine.

Reunions

Image from Fallout Wiki
  • Gamerscore: 20
  • Average Percentage Achieved: 28.75%
  • Missable: No
  • Difficulty: 2

After finishing the quest Reunions, you will get this achievement, which follows the quest Getting a Clue.

Dangerous Minds

Image from Fallout Wiki
  • Gamerscore: 20
  • Average Percentage Achieved: 27.51%
  • Missable: No
  • Difficulty: 2

This achievement is unlocked by finishing the Dangerous Minds quest.

Hunter/Hunted

Image from Fallout Wiki
  • Gamerscore: 20
  • Average Percentage Achieved: 23.99%
  • Missable: No
  • Difficulty: 3

You will get this achievement to pop when you finish the quest Hunter/Hunted.

The Molecular Level

Image from Fallout Wiki
  • Gamerscore: 20
  • Average Percentage Achieved: 20.91%
  • Missable: No
  • Difficulty: 3

You get this achievement after completing the quest The Molecular Level.

Once you finish the quest The Molecular Level, you’ll want to make a hard save separate from any others that you use. Then, you’ll want to go and complete the entire Brotherhood of Steel questline until you finish the quest Nuclear Option. If you’re going to end the game with the Brotherhood of Steel, make another hard save here so that you can return to it. Whether you do that or not, you’ll then load you’re save made just after The Molecular Level. From there, work with the Railroad and the Institute to finish the quests Underground Undercover, Institutionalized, Synth Retention, The Battle of Bunker Hill, Mankind – Redefined, Mass Fusion, and Pinned. After you complete those quests, you’ll want to keep playing both sides by warning the Railroad after finishing Pinned, followed by defending the Railroad from the Brotherhood of Steel. Then, do the quest Precipice of War followed by Rockets’ Red Glare. That will get you all the achievements tied to the Railroad, so from this point, focus on the Institution. Then, play that until you finish the quest Nuclear Family, and you’ll have the story achievements wrapped up.

The Nuclear Option

Image from Fallout Wiki
  • Gamerscore: 30
  • Average Percentage Achieved: 11.61%
  • Missable: Yes
  • Difficulty: 3

This achievement will unlock once you finish the quest for The Nuclear Option for the Brotherhood of Steel.

Institutionalized

Image from Fallout Wiki
  • Gamerscore: 10
  • Average Percentage Achieved: 20.59%
  • Missable: Yes
  • Difficulty: 3

You will get this achievement once you finish the quest Institutionalized.

Mankind-Redefined

Image from Fallout Wiki
  • Gamerscore: 10
  • Average Percentage Achieved: 13.21%
  • Missable: Yes
  • Difficulty: 3

You will get this achievement for completing the quest Mankind-Redefined.

Powering Up

Image from Fallout Wiki
  • Gamerscore: 10
  • Average Percentage Achieved: 9.42%
  • Missable: Yes
  • Difficulty: 3

You will unlock this achievement when you finish the quest Powering Up.

Nuclear Family


Image from Fallout Wiki
  • Gamerscore: 30
  • Average Percentage Achieved: 7.19%
  • Missable: No
  • Difficulty: 3

This achievement will unlock once you finish the quest Nuclear Family.

The First Step

Image from Fallout Wiki
  • Gamerscore: 10
  • Average Percentage Achieved: 36.67%
  • Missable: No
  • Difficulty: 2

You will get this achievement once you join the Minutemen faction.

Taking Independence

Image from Fallout Wiki
  • Gamerscore: 10
  • Average Percentage Achieved: 25.21%
  • Missable: No
  • Difficulty: 2

This achievement is unlocked by finishing the Minutemen quest for Taking Independence.

Old Guns

Image from Fallout Wiki
  • Gamerscore: 30
  • Average Percentage Achieved: 21.74%
  • Missable: No
  • Difficulty: 2

This achievement unlocks after you to the quest Old Guns for the Minutemen.

Semper Invicta

Image from Fallout Wiki
  • Gamerscore: 10
  • Average Percentage Achieved: 30.62%
  • Missable: Yes
  • Difficulty: 2

You will get this achievement once you join the Brotherhood of Steel.

Blind Betrayal


Image from Fallout Wiki

Gamerscore: 10

Average Percentage Achieved: 9.56%

Missable: Yes

Difficulty: 2

You get this achievement for finishing the Brotherhood of Steel quest Blind Betrayal. However, the quest can result in the death of Paladin Danse, so make sure you frequently save to keep him alive for later achievement.

Ad Victoriam

Image from Fallout Wiki
  • Gamerscore: 30
  • Average Percentage Achieved: 7.62%
  • Missable: Yes
  • Difficulty: 3

This achievement is for finishing Ad Victoriam for the Brotherhood of Steel.

Tradecraft

Image from True Achievements
  • Gamerscore: 10
  • Average Percentage Achieved: 18.65%
  • Missable: No
  • Difficulty: 2

You will get this achievement once you join the Railroad in the main storyline.

Underground Undercover

Image from Fallout Wiki
  • Gamerscore: 10
  • Average Percentage Achieved: 3.91%
  • Missable: Yes
  • Difficulty: 2

You get this achievement after finishing the Railroad quest Underground Undercover.

Rockets’ Red Glare

Image from Fallout Wiki
  • Gamerscore: 30
  • Average Percentage Achieved: 3.76%
  • Missable: Yes
  • Difficulty: 3

This achievement will pop once you finish the Rockets’ Red Glare quest for the Railroad.

Sanctuary

Image from Fallout Wiki
  • Gamerscore: 20
  • Average Percentage Achieved: 32.03%
  • Missable: No
  • Difficulty: 2

This achievement is for completing the quest Sanctuary for the minutemen.

Community Organizer

Image from Fallout Wiki
  • Gamerscore: 20
  • Average Percentage Achieved: 27.43%
  • Missable: No
  • Difficulty: 2

This achievement is for allying with three settlements, but you will get it naturally as you run through the Minutemen questline.

Prepared for the Future

Image from Fallout Wiki
  • Gamerscore: 50
  • Average Percentage Achieved: 15.41%
  • Missable: No
  • Difficulty: 2

This achievement is for completing the main questline.

Companion Achievements

As you play through Fallout 4, you’ll come across many characters that are willing to travel with you and gun down mutants by your side. There are 13 companions spread across the game, and each has its unique quest, combat preferences, equipment, and entire voice dialogue. They can be indispensable to compliment your playstyle, especially on the most challenging difficulties. The companions, and where to find them, are:

  • Cait – Combat Zone
  • Codsworth – Sanctuary Hills
  • Curie – Vault 81
  • Danse – Camridge Police Station
  • Deacon – Old North Church
  • Dogmeat – Red Rocket Gas Station
  • Hancock – Goodneighbor
  • MacCready – Goodneighbor
  • Piper – Diamond City
  • Preston Garvey – Museum of Freedom, Sanctuary
  • Strong – Trinity Tower
  • Valentine – Vault 114
  • X6-88 – The Institute

Never Go It Alone

Image from Fallout Wiki
  • Gamerscore: 20
  • Average Percentage Achieved: 22.81%
  • Missable: Yes
  • Difficulty: 2

To get this achievement, you need to recruit any combination of five companions, although you can only have one with you at a time.

Lovable

Image from Fallout Wiki
  • Gamerscore: 20
  • Average Percentage Achieved: 16.87%
  • Missable: Yes
  • Difficulty: 3

You need to max out your relationship with one companion other than Dogmeat for this achievement. To do this, find a companion you like and complete quests with them, perform actions that they voice their support of, and avoid doing the things they voice distaste for.

Collectible Achievements

The Fallout series has a storied past of its magazine and bobblehead collectibles ever since Bethesda took over the franchise. Fallout 4 is no different, and to 100% the game, you’ll have to track down a fair number of collectibles scattered across the ruins of Boston. Thankfully, doing so will net you a lot of bonuses, so it is far from being just a nuisance.

Image from Fallout Wiki
  • Gamerscore: 20
  • Average Percentage Achieved: 17.75%
  • Missable: Yes
  • Difficulty: 4

This achievement is for reading a total of 20 magazines. As you play through the game, make sure that you explore and loot every location as much as you can, and you should end up with almost all of the magazines organically. If you are missing a couple, however, you can find a helpful list of every location for each magazine at the Fallout 4 Wiki.

They’re Not Dolls…

Image from Fallout Wiki
  • Gamerscore: 10
  • Average Percentage Achieved: 6.84%
  • Missable: Yes
  • Difficulty: 4

You’ll get this achievement for collection 10 Vault-Tec Bobbleheads. Check the achievement … They’re Action Figures for every bobblehead’s location.

… They’re Action Figures

Image from Fallout Wiki
  • Gamerscore: 20
  • Average Percentage Achieved: 2.2%
  • Missable: Yes
  • Difficulty: 5

This achievement is for getting your hands on all 20 of the Vault-Tec Bobbleheads. Thankfully, none of them are missable, and each one comes with a unique bonus. The complete list of all 20 is below.

Bobblehead Location Bonus
Agility FMS Northern Star Wreck +1 to Agility
Barter Longneck Lukowski’s Cannery 5% better prices
Big Guns Vault 95 25% extra critical damage with heavy guns
Charisma Parsons State Insane Asylum +1 to Charisma
Endurance Poseidon Energy +1 to Endurance
Energy Weapons Fort Hagen 25% extra critical damage with energy weapons
Explosive Saugus Ironworks +15% damage with explosives
Intelligence Boston Public Library +1 to Intelligence
Lock Picking Pickman Gallery It makes all lockpicking easier
Luck Spectacle Island +1 to Luck
Medicine Secret Vault 81 Stimpaks heal 10% more health
Melee Trinity Towers 25% extra critical damage with melee weapons
Perception Museum of Freedom +1 to Perception
Repair Corvega Assembly Plant 10% longer Fusion Cores
Science Malden Middle School Extra Guess when hacking terminals
Small Guns Gunners Plaza 25% extra critical damage with ballistic guns
Sneak Dunwich Borers 10% harder to detect when sneaking
Speech Park Street Station or Vault 114 It gives every vendor 100 extra caps for bartering
Strength Mass Fusions Building +1 to Strength
Unarmed Atom Cats Garage 25% extra critical damage with unarmed attacks

Miscellaneous Achievements

There are many other achievements that you will likely earn naturally as you play through Fallout 4, but there are some you will probably have to go out of your way to make as well. From leveling up to completing specific actions and random interactions, there is plenty to do hidden in the Wasteland.

Benevolent Leader

Image from Fallout Wiki
  • Gamerscore: 20
  • Average Percentage Achieved: 0.73%
  • Missable: Yes
  • Difficulty: 5

This achievement requires you to get maximum happiness in a large settlement. This can be quite a grind, but the requirements to do so are:

  • Player Level 20 with Charisma Level 6, Local Leader perk level 2, and Cap Collector perk level 2
  • 1 Water Pump (1 Concrete, 4 Steel, 1 Gear)
  • 1 Max Level Bar (5 Wood, 1500 Bottlecaps, 3 Steel)
  • 1 Bed (3 Cloth)
  • 2 Turrets (16 Steel, 2 Circuitry, 4 Gear, 4 Oil)
  • At least 15 days worth of food stored in the workshop
  • One settler or humanoid companion

Gun-For-Hire

Image from Fallout Wiki
  • Gamerscore: 20
  • Average Percentage Achieved: 20.75%
  • Missable: Yes
  • Difficulty: 3

This achievement is for completing any 10 Side Quests in the game, which you will most likely get just by playing naturally. Otherwise, you can just do whatever quests you have in your log after finishing the main story.

Mercenary

Image from Fallout Wiki
  • Gamerscore: 30
  • Average Percentage Achieved: 6.6%
  • Missable: Yes
  • Difficulty: 3

You unlock this achievement by doing 50 Miscellaneous Objectives. These are small favors or tasks you get to help people with short objectives. If you need to farm these out, an excellent place to do so is the wanted board in Diamond City, but you will also likely collect several as you play through the game.

Scavver

Image from Fallout Wiki
  • Gamerscore: 20
  • Average Percentage Achieved: 28.27%
  • Missable: Yes
  • Difficulty: 2

This achievement is for collecting 1000 resources used for crafting. While you play through the game, just make sure to loot every location and put all of the junk items you find in your workshop at a settlement, and you will quickly get this by the time you finish your playthrough.

What’s Yours Is Mine

Image from Fallout Wiki

Gamerscore: 30

Average Percentage Achieved: 23.83%

Missable: Yes

Difficulty: 2

This achievement is for picking a total of 50 locks. As you play naturally, you will surely lockpick at most minuscule 50 locks, so make sure you pick any you come across as you play.

RobCo’s Worst Nightmare

  • Gamerscore: 30
  • Average Percentage Achieved: 9.3%
  • Missable: Yes
  • Difficulty: 2

Similar to What’s Yours Is Mine, this achievement is for hacking 50 Terminals, which should also happen naturally as you play.

Armed and Dangerous

Image from Fallout Wiki
  • Gamerscore: 30
  • Average Percentage Achieved: 11.6%
  • Missable: Yes
  • Difficulty: 2

This achievement is for crafting a total of 50 weapon mods. You will make a good amount of progress towards this achievement naturally, but it is also possible that you will have to grind towards the end. The easiest way to do this is to get a baseball bat and a lot of wood and repeatedly craft the numerous appearance mods for baseball bats.

Wasteland D.I.Y.

Image from Fallout Wiki
  • Gamerscore: 30
  • Average Percentage Achieved: 11.54%
  • Missable: Yes
  • Difficulty: 3

You will get this achievement by crafting 100 items total. This means any food or chem craftable, such as cooking the meat harvested from killed creatures or crafting Jet with plastic and fertilizer.

Fix-Er-Upper

Image from Fallout Wiki
  • Gamerscore: 20
  • Average Percentage Achieved: 30.47%
  • Missable: Yes
  • Difficulty: 2

To get this achievement, you have to build 100 Workshop items. These items are anything that can be placed in a settlement, meaning that you can either get this achievement by upgrading your settlements naturally, or you can grind it out quickly by crafting small wooden crates until it pops.

Future Retro

Image from Fallout Wiki
  • Gamerscore: 10
  • Average Percentage Achieved: 38.06%
  • Missable: Yes
  • Difficulty: 1

You will unlock this achievement by playing a Holotape Game. These can be found on computers across the game world, so just keep an eye out for one as you work on hacking 50 terminals, and you will get it without a problem.

…The Harder They Fall

  • Gamerscore: 20
  • Average Percentage Achieved: 9.49%
  • Missable: Yes
  • Difficulty: 5

You have to get the killing blow on 5 Giant Creatures for this achievement. These can be any combination of the four Behemoths, the Mirelurk Queen or the Swan.

Ranger Corps

Image from Fallout Wiki
  • Gamerscore: 40
  • Average Percentage Achieved: 25.58%
  • Missable: Yes
  • Difficulty: 2

This achievement is for discovering 100 locations, which you will get naturally by playing through the game and its DLCs.

Prankster’s Return

Image from Fallout Wiki
  • Gamerscore: 10
  • Average Percentage Achieved: 2.43%
  • Missable: Yes
  • Difficulty: 2

You unlock Prankster’s Return by placing a grenade or mine in an NPCs pocket while you pickpocket them, causing them to explode. Before you can do this, you have to have the second level of the Pickpocket perk in Perception. Then, you just have to pickpocket an NPC and put the grenade or mine in their inventory.

Masshole

Image from Fallout Wiki
  • Gamerscore: 20
  • Average Percentage Achieved: 22.43%
  • Missable: Yes
  • Difficulty: 2

You unlock this achievement once you kill 300 humanoid enemies. You will get this one quickly by playing.

Animal Control

Image from Fallout Wiki
  • Gamerscore: 20
  • Average Percentage Achieved: 25.77%
  • Missable: Yes
  • Difficulty: 2

You unlock this achievement by killing 300 creatures, which you will do in no time.

Homerun!

homerun
Image from Fallout Wiki
  • Gamerscore: 10
  • Average Percentage Achieved: 4.49%
  • Missable: Yes
  • Difficulty: 1

This achievement is elementary to unlock once you know how to do it. To get it, you have to go to the Diamond City market, where four base plates are scattered throughout the market. Start at the home plate near the entrance to town and run around the bases counter-clockwise like a baseball game.

Touchdown!

Image from Fallout Wiki
  • Gamerscore: 10
  • Average Percentage Achieved: 36.85%
  • Missable: Yes
  • Difficulty: 1

You have to be killed by a Super Mutant Suicider for this achievement, which can be identified by the blinking red lights on their gear.

Born Survivor

Image from Fallout Wiki
  • Gamerscore: 5
  • Average Percentage Achieved: 48.73%
  • Missable: No
  • Difficulty: 2

You will unlock this achievement when you reach level 5.

Commonwealth Citizen

Image from Fallout Wiki
  • Gamerscore: 10
  • Average Percentage Achieved: 36.64%
  • Missable: No
  • Difficulty: 2

You will unlock this achievement when you reach level 10.

Unstoppable Wanderer

Image from Fallout Wiki
  • Gamerscore: 25
  • Average Percentage Achieved: 25.38%
  • Missable: Yes
  • Difficulty: 3

You will unlock this achievement when you reach level 25.

Legend Of The Wastes

Image from Fallout Wiki
  • Gamerscore: 50
  • Average Percentage Achieved: 11.02%
  • Missable: Yes
  • Difficulty: 4

This achievement is for reaching level 50, which may take some grinding. If you finish the main game and all of the DLC, the easiest way to level up quickly is to do the repeatable quests that every faction can offer you.

Automatron

The Automatron DLC revolves around the player intercepting a caravan distress frequency before discovering that same caravan slaughtered by an attack from robots following a figure known as the Mechanist. The player then embarks on an adventure to track down the Mechanist and kill them with the help of a robot named Ada.

Mechanical Menace

Image from Fallout Wiki
  • Gamerscore: 20
  • Average Percentage Achieved: 9.03%
  • Missable: No
  • Difficulty: 2

This is a story-related achievement for completing the quest Mechanical Menace.

Headhunting

Image from Fallout Wiki
  • Gamerscore: 20
  • Average Percentage Achieved: 7.13%
  • Missable: No
  • Difficulty: 2

This is another story-related achievement for completing the quest Headhunting.

Restoring Order

Image from Fallout Wiki
  • Gamerscore: 20
  • Average Percentage Achieved: 6.71%
  • Missable: No
  • Difficulty: 2

You will unlock this achievement for finishing the last quest of the DLC, Restoring Order.

Robot Hunter

Image from Fallout Wiki
  • Gamerscore: 20
  • Average Percentage Achieved: 7.42%
  • Missable: Yes
  • Difficulty: 2

Every robot you kill in the DLC will have mods that you can loot from. Make sure to loot every robot you kill, and you will have no problem getting this achievement.

The Mosy Toys

Image from Fallout Wiki
  • Gamerscore: 20
  • Average Percentage Achieved: 6.5%
  • Missable: Yes
  • Difficulty: 3

Once the Robot Workshop is built, you can build robot companions and kit them out with the mods you collected for the Robot Hunter achievement. Build 10 of them, and you will unlock this achievement.

Wasteland Workshop

The second DLC for Fallout 4 was Wasteland Workshop. The DLC focused on expanding the workshop and settlement options available to players, including new items, the ability to tame creatures, and buildable arenas that the player can use to watch enemies fight one another.

Docile

Image from Fallout Wiki
  • Gamerscore: 15
  • Average Percentage Achieved: 0.59%
  • Missable: Yes
  • Difficulty: 2

To unlock this achievement, you have to tame five creatures in one settlement. This is initially done by building any cage in the settlement, which will give you a tutorial on how to tame creatures with it. The easiest way to do this is to go to an empty settlement and build a bed, a cage, and a Beta Wave Emitter. Then, power the cage and the Beta Wave Emitter with a generator and sleep for a full day in the bed. If there is a creature in the cage when you wake up, you can let it out as the Beta Wave Emitter tame it. Then, repeat this process until you have five tamed creatures. If you awake and the cage is empty, simply sleep again.

Instigator

Image from Fallout Wiki
  • Gamerscore: 15
  • Average Percentage Achieved: 0.76%
  • Missable: Yes
  • Difficulty: 2

This achievement is for starting an arena fight. This is pretty easy to do by just building an arena and then assigning one of your settlers to each team platform to have them fight one another.

Trapper

Image from Fallout Wiki
  • Gamerscore: 20
  • Average Percentage Achieved: 0.45%
  • Missable: Yes
  • Difficulty: 2

This achievement is unlocked once you build one of every type of cage. There are 15 types of cages total split across the categories of Small, Medium, and Large. Most of the cages require Copper, Gears, and Steel to build. Once you build all 15, you’ll be done with the DLC’s achievements.

Far Harbor

The third DLC is Far Harbor. It sees the player traveling to Mount Desert Island just off the coast of Maine in search of Kasumi Nakano. While searching, the player gets caught in the middle of a conflict between the citizens of the Far Harbor settlement and a faction known as the Children of Atom.

Far From Home

Image from Fallout Wiki
  • Gamerscore: 20
  • Average Percentage Achieved: 7.51%
  • Missable: No
  • Difficulty: 2

This is a story achievement for finishing the quest Far From Home.

Where You Belong

Image from Fallout Wiki
  • Gamerscore: 20
  • Average Percentage Achieved: 6.57%
  • Missable: No
  • Difficulty: 2

This is a story achievement for finishing the quest Where You Belong.

The Way Life Should Be

Image from Fallout Wiki
  • Gamerscore: 20
  • Average Percentage Achieved: 4.92%
  • Missable: Yes
  • Difficulty: 2

This is a story achievement for finishing the quest The Way Life Should Be. However, you have to stop after hacking the sequences in the quest Best Left Forgotten to return to DiMA in Acadia and talk to him to unlock this achievement.

Cleansing the Land

Image from Fallout Wiki
  • Gamerscore: 20
  • Average Percentage Achieved: 4.4%
  • Missable: Yes
  • Difficulty: 3

This is a story achievement for finishing the quest Cleansing the Land. However, you will only get this achievement if you decide to destroy the Nucleus without speaking to the High Confessor about it.

Close to Home

Image from Fallout Wiki
  • Gamerscore: 50
  • Average Percentage Achieved: 4.71%
  • Missable: No
  • Difficulty: 3

This is the final story achievement for finishing the quest Close to Home.

The Islander’s Almanac

Image from Fallout Wiki
  • Gamerscore: 10
  • Average Percentage Achieved: 0.78%
  • Missable: Yes
  • Difficulty: 3

You will achieve this by finding the new magazines introduced in the Far Harbor DLC. There are five in total, listed below.

  • Far Harbor: Inside The Last Plank on a table
  • Acadia: Inside Acadia on top of a counter underneath DiMA’s control center
  • Brooke’s Head Lighthouse: At the top of the lighthouse, on a small table
  • National Park Visitor’s Center: On a counter to the right of the entrance
  • Northwood Ridge Quarry: In the hideout near the beds on a small table

Hooked

Image from Fallout Wiki
  • Gamerscore: 10
  • Average Percentage Achieved: 2.69%
  • Missable: Yes
  • Difficulty: 2

You can unlock this achievement by killing 30 sea creatures in Far Harbor. To do so, just travel along the coasts for a while, and you’ll get this one in no time.

New England Vacationer

Image from Fallout Wiki
  • Gamerscore: 10
  • Average Percentage Achieved: 4.9%
  • Missable: Yes
  • Difficulty: 1

This achievement is for discovering 20 Far Harbor locations. You should get this just by playing through its primary missions.

Push Back The Fog

Image from Fallout Wiki
  • Gamerscore: 10
  • Average Percentage Achieved: 4.77%
  • Missable: Yes
  • Difficulty: 3

You unlock this achievement by unlocking 3 of the four workshops in Far Harbor. Make sure you get this achievement before destroying Far Harbor if you decide to. Otherwise, you won’t be able to get it. You also have to complete a sidequest to unlock each workshop. The four workshops are:

  • Longfellow’s Cabin: Walk in the Park
  • Dalton’s Farm: Blood Tide
  • National Park Visitor’s Center: Rite of Passage
  • Echo Lumber Lake: Turn Back the Fog

Just Add Saltwater

Image from Fallout Wiki
  • Gamerscore: 10
  • Average Percentage Achieved: 3.4%
  • Missable: Yes
  • Difficulty: 1

You just have to cook one of Far Harbor’s new food recipes to unlock this achievement.

Contraptions Workshop

This DLC also expanded the workshop and settlement options available to players, focusing on decoration.

Show Off

Image from Fallout Wiki
  • Gamerscore: 20
  • Average Percentage Achieved: 1.59%
  • Missable: Yes
  • Difficulty: 1

You can unlock this achievement by displaying a weapon, armor, and power armor on their associated displays.

Time Out

Image from Fallout Wiki
  • Gamerscore: 10
  • Average Percentage Achieved: 1.7%
  • Missable: Yes
  • Difficulty: 1

You unlock this achievement by assigning a settler to the new pillory building. It only takes four pieces of wood and one concrete to build it, so it is straightforward.

Mass Production

Image from Fallout Wiki
  • Gamerscore: 20
  • Average Percentage Achieved: 0.86%
  • Missable: Yes
  • Difficulty: 2

This achievement is for producing a total of 100 objects with builders. For this achievement, you have to assign settlers to produce items with the new machinery available in the workshop. You then just load the machinery with junk, and then just wait.

Vault-Tec Workshop

The final DLC workshop is Vault-Tec Workshop, which allows the player to build their own vault in the Wasteland.

Oversight

Image from Fallout Wiki
  • Gamerscore: 15
  • Average Percentage Achieved: 2.65%
  • Missable: Yes
  • Difficulty: 3

This achievement is for becoming the overseer of Vault 88. To do this, you can either kill Overseer Barstow at any time or by finishing the quest Lady Luck.

Better Living Underground


Image from Fallout Wiki
  • Gamerscore: 15
  • Average Percentage Achieved: 4.25%
  • Missable: Yes
  • Difficulty: 2

This achievement is for building in all of Vault 88’s build areas. To do this, you just have to complete several quick quest objectives to build the workshop station for every vault area.

Vault Dweller

Image from Fallout Wiki
  • Gamerscore: 20
  • Average Percentage Achieved: 3.39%
  • Missable: Yes
  • Difficulty: 1

You just have to equip a settler with a Vault 88 suit and a Pip-Boy to get this achievement. These can be obtained from Clem, a new resident in the DLC.

Nuka World

Fallout 4’s final DLC is Nuka World. The DLC can only be started once you reach level 30 and see the player traveling to a wasteland theme park where they are put through a game of death.

Raiding for a Living

Image from Fallout Wiki
  • Gamerscore: 10
  • Average Percentage Achieved: 0.65%
  • Missable: Yes
  • Difficulty: 3

You unlock this achievement by completing 12 quests for any raider gangs in Nuka World. Just make sure you meet this before doing the side quest Open Season, as that prevents you from unlocking it.

Diebrarian

Image from Fallout Wiki
  • Gamerscore: 10
  • Average Percentage Achieved: 0.66%
  • Missable: Yes
  • Difficulty: 2

This is another achievement for collecting magazines. This DLC has five total, spread out through the different areas of the park.

  • The Galactic Zone: Go around the left side of the Star Control Building and get past the locked gate. Go forward, and the magazine is on a crate near a broken bus.
  • The Junkyard: The magazine is on the western edge of the map on an upstairs computer desk accessed by the stairs on the left side of the ground floor garage.
  • Kiddie Kingdom: Go to the hypo-walls in the Fun House and take the tunnel to your right before turning left. Go straight into the alcove, and it will be to your right on the floor.
  • Grandchester Mystery Mansion: Get to the attic. The magazine is on the right side of the room in a wooden box.
  • Dry Rock Gulch Theater: Go to the Employee’s Only area and get to the back of the compound. Get to the roof and go to the adjacent building. The magazine sits on top of a wooden table.

Beverageer

Image from Fallout Wiki
  • Gamerscore: 10
  • Average Percentage Achieved: 0.34%
  • Missable: Yes
  • Difficulty: 2

To get this achievement, you have to create 20 different flavors of Nuka-Cola. To do so, you have to collect 15 recipe books from across the map, as you start with the recipes for Newka-Cola, Nuka-Buzz, Nuka-Fancy, Nuka-Free, and Nuka-Twin. The recipes you have to find are:

  • Nuka-Cide: Cappy’s Cafe
  • Nuka-Punch: Grandchester Mystery Mansion
  • Nuka-Rush: Safari Adventure Welcome Center
  • Nuka-Xtreme: Dry Rock Gulch Theater
  • Nuka-Void: Starlight Interstellar Theater
  • Nuka-Cooler: Star Market
  • Nuka-Ray: RobCo Battlezone
  • Nuka-Berry: King Cola’s Castle
  • Nuka-Power: Power Plant
  • Nuka-Frutti: Hubologist’s Camp
  • Nuka-Bomb drop: Mad Mulligan’s Mine Exterior
  • Nuka-Sunrise: Dry Rock Gulch to the right of the Theater
  • Nuka-Lixir: Fun House
  • Nuka-Hearty: Jungle Journey Theater
  • Nuka-Love: Evan’s Home

Hostile Takeover

Image from Fallout Wiki
  • Gamerscore: 20
  • Average Percentage Achieved: 0.73%
  • Missable: Yes
  • Difficulty: 3

This achievement is for establishing eight Raider Camps in the Commonwealth. You will establish three through the DLC’s main questline, so you only have to do five more afterward.

All Sugared Up

Image from Fallout Wiki
  • Gamerscore: 20
  • Average Percentage Achieved: 0.3%
  • Missable: Yes
  • Difficulty: 3

This achievement is for killing 40 Nuka World creatures while under the effect of a Nuka-Mix flavor. To do this, just stock up on any of the Nuka-Mix flavors and go to the wastelands surrounding the park to find the creatures to fight. This is easiest done with Nuka-Power, as it has the longest last time.

Eyes on the Prize

Image from Fallout Wiki
  • Gamerscore: 20
  • Average Percentage Achieved: 0.25%
  • Missable: Yes
  • Difficulty: 2

You can get this achievement by redeeming 100,00 tickets in the Nuka-Cade. You can do this by playing any of the games in the arcade, but the easiest way is to play Bandit Roundup with any weapon with explosive rounds to make hitting targets easier.

Taken for a Ride

Image from Fallout Wiki
  • Gamerscore: 10
  • Average Percentage Achieved: 5.42%
  • Missable: No
  • Difficulty: 2

This is a story achievement for completing the mission Taken for a Ride.

The Grand Tour

Image from Fallout Wiki
  • Gamerscore: 20
  • Average Percentage Achieved: 3.17%
  • Missable: No
  • Difficulty: 2

This is a story achievement for completing the mission of The Grand Tour.

Home Sweet Home

Image from Fallout Wiki
  • Gamerscore: 20
  • Average Percentage Achieved: 1.81%
  • Missable: No
  • Difficulty: 2

This is a story achievement for completing the mission Home, Sweet Home.

Power Play

Fallout 4 Achievements Guide
Image from Fallout Wiki
  • Gamerscore: 30
  • Average Percentage Achieved: 1.78%
  • Missable: No
  • Difficulty: 2

This is a story achievement for completing the mission Power Play.

FAQs

Question: Can you Romance Multiple Companions in Fallout 4?

Answer: Yes, you can romance as many companions as you want in one Fallout 4 playthrough.

Question: What Creatures Count for all Sugared up?

Answer: The creatures that count towards the achievement are ants, bloodworms, brahmiluffs, cave crickets, gatorclaws, and rad-rats.

Question: Do Fallout 4’s Achievements Depend on Difficulty?

Answer: The achievements in Fallout 4 have no tie to what difficulty you play on, so you can unlock all of them regardless.

Conclusion

Fallout 4 is a massive game that is very easy to sink dozens of hours into. Getting all of the game’s achievements is a fun experience, especially because none of them are too punishing, and most of them are open to allowing players to unlock them however they wish.

Further readings:

Minecraft Achievements Guide – Advancements

Stardew Valley Achievements

Mass Effect Legendary Edition Achievements Guide

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