Control Trophy Guide

Latest posts by Arron Kluz (see all)

Control is a third-person shooter from the legendary studio Remedy Entertainment. In it, players follow Jesse Faden, a woman in search of her long-lost brother, as she investigates and ultimately fights to save the Bureau of Control. The Bureau is revealed to be tasked with managing a wide array of supernatural happenings and events to keep people blissfully ignorant.

However, when Jesse arrives at The Bureau she discovers that it is besieged by a menacing force from another dimension known simply as the Hiss. The game is a unique and fantastic experience filled with memorable moments and gameplay. Even better, it is a great game to get the Platinum trophy for as well.

Key Info Up Front

  • Genre: Third-Person Shooter
  • Difficulty: 5
  • Number of Playthroughs: 1
  • Time to complete: 39 Hours
  • Number of Trophies: 68
  • Percentage of Players with Platinum: 30.72%

Unmissable Story Trophies

As you play through Control you will naturally get many of the trophies for simply going through the main story and upgrading your character. However, there are also limited-time missions known as Bureau Alters that you’ll want to complete when they come up as well as challenges called Board Countermeasures to keep your eye out for.

Astral Construction

  • Rarity: Bronze
  • Average Percentage Achieved: 68.21%
  • Missable: No
  • Difficulty: 2

You unlock this trophy by either upgrading a gun or creating a random mod. This can be done at any of the Control Points throughout the game.

Interdimensional Defender

  • Rarity: Silver
  • Average Percentage Achieved: 42.38%
  • Missable: No
  • Difficulty: 4

This trophy is unlocked by killing 1000 Hiss. You should open this around the seventh or eighth mission when progressing through the story naturally by playing through the game.

Parautilitarian

Control Game Control Trophy Guide
  • Rarity: Bronze
  • Average Percentage Achieved: 70.23%
  • Missable: No
  • Difficulty: 2

You earn this trophy by using just one upgrade point on any ability at a Control Point.

Expert Parautilitarian

  • Rarity: Bronze
  • Average Percentage Achieved: 42.22%
  • Missable: No
  • Difficulty: 4

This trophy uses 50 ability points, which is half of those in the game. You should be able to unlock this around the time you take on mission six to eight, depending on how many side missions you do as you go.

Choose to be Chosen

  • Rarity: Bronze
  • Average Percentage Achieved: 93.93%
  • Missable: No
  • Difficulty: 1

You will get this trophy by playing the story.

Paranatural Powerhouse

Paranatural Powerhouse
  • Rarity: Bronze
  • Average Percentage Achieved: 77.53%
  • Missable: No
  • Difficulty: 2

You will get this trophy by playing the story.

Rising Thought

  • Rarity: Bronze
  • Average Percentage Achieved: 50.48%
  • Missable: No
  • Difficulty: 3

You will get this trophy by playing the story.

Welcome to the Oldest House

  • Rarity: Bronze
  • Average Percentage Achieved: 84.04%
  • Missable: No
  • Difficulty: 2

you will get this trophy by playing the story.

Unknown Caller

  • Rarity: Bronze
  • Average Percentage Achieved: 71.37%
  • Missable: No
  • Difficulty: 2

You will get this trophy by playing the story.

Directorial Override

  • Rarity: Bronze
  • Average Percentage Achieved: 61.84%
  • Missable: No
  • Difficulty: 3

You will get this trophy by playing the story.

Old Boys’ Club

Old Boys' Club
  • Rarity: Bronze
  • Average Percentage Achieved: 56.07%
  • Missable: No
  • Difficulty: 4

You will get this trophy by playing the story.

Threshold

  • Rarity: Bronze
  • Average Percentage Achieved: 53.18%
  • Missable: No
  • Difficulty: 4

You will get this trophy by playing the story.

My Brother’s Keeper

  • Rarity: Bronze
  • Average Percentage Achieved: 50.32%
  • Missable: No
  • Difficulty: 5

You will get this trophy by playing the story.

The Face of the Enemy

  • Rarity: Bronze
  • Average Percentage Achieved: 47.08%
  • Missable: No
  • Difficulty: 5

You will get this trophy by playing the story.

Finnish Tango

  • Rarity: Bronze
  • Average Percentage Achieved: 45.87%
  • Missable: No
  • Difficulty: 6

You will get this trophy by playing the story.

Polaris

Polaris
  • Rarity: Bronze
  • Average Percentage Achieved: 44.77%
  • Missable: No
  • Difficulty: 6

You will get this trophy by playing the story.

Take Control

  • Rarity: Gold
  • Average Percentage Achieved: 44.43%
  • Missable: No
  • Difficulty: 6

You will get this trophy by playing the story.

Side Missions and Upgrades

As you play through the main story of Control, you can also tackle the side missions that you find throughout the game’s map, but you also can wait until you finish the story and can free-roam around the map. Depending on how many side missions you tackle, you will also be able to upgrade Jesse in various ways.

Non-Standard Issue

  • Rarity: Silver
  • Average Percentage Achieved: 44.2%
  • Missable: Yes
  • Difficulty: 5

You unlock this trophy by upgrading any weapon form to level three. To do this, make sure that you pick up any materials you come across as you play and open every Shelter as well.

Career Development

  • Rarity: Silver
  • Average Percentage Achieved: 49.51%
  • Missable: Yes
  • Difficulty: 6

You will unlock this trophy once you spend 30 ability points in your upgrade slots.

The Importance of Synergy

Control game
  • Rarity: Bronze
  • Average Percentage Achieved: 47.94%
  • Missable: Yes
  • Difficulty: 3

You will get this trophy once you complete five side missions.

Inter-Departmental Cooperation

  • Rarity: Bronze
  • Average Percentage Achieved: 39.63%
  • Missable: Yes
  • Difficulty: 4

You will get this trophy once you complete ten side missions.

FBC Crisis Solution Task Force

  • Rarity: Silver
  • Average Percentage Achieved: 36.21%
  • Missable: Yes
  • Difficulty: 5

You will unlock this trophy for completing 15 of the 18 side missions available throughout the game. However, you will have to complete all 18 to get enough upgrade points to unlock Master Parautilitarian below. All 18 side missions are detailed below.

  • A Merry Chase: This side mission can be started during mission two and is just to your right of Ahti’s office.
  • A Good Defense: This side mission is found during mission 3, when you collect a document to fix the Energy Converters and Control Pumps.
  • A Captive Audience: You can find this side mission towards the end of mission 4. You have to pick up a document nearby when you are tasked with speaking over an intercom.
  • A Matter of Time (Part 1): You will unlock this mission by talking to a man sitting in front of a shelter in the far left part of Logistics.
  • Fridge Duty (Part 1): This mission is found in the Panopticon in the Containment Sector. However, you have to have completed the sixth story mission before achieving this one.
  • Langston’s Runaways (Part 2): You will get this mission upon completing Fridge Duty (Part 1).
  • Mold Removal (Part 2): You will get this mission when you finish Old Growth (Part 1) below.
  • Mr. Tomassi: You can find this mission after you finish story mission seven by going to the Boardroom in the Executive Sector by talking to the character Pope.
  • Old Growth (Part 1): To complete this side mission, you need at least the evade ability, but levitate is also recommended. You can start it by heading to Central Research and going into the massive hole there.
  • Self Reflection: You can find this side mission during story mission seven when you go to the Prime Candidate Program. There is a small office on the way with a document inside that will give you the mission when you pick it up.
  • The Enemy Within (Part 2): This side mission is given to you when you finish A Matter of Time (Part 1).
  • What A Mess: There are six What A Mess side missions that are all started on the notice board in Ahti’s office in the Maintenance Sector.

Paranatural Collection

Control game
  • Rarity: Silver
  • Average Percentage Achieved: 53.08%
  • Missable: Yes
  • Difficulty: 6

You unlock this trophy by collecting 100,000 Source, the game’s primary currency. You can collect Source by deconstructing any mods you don’t plan to use and killing Hiss.

Master Parautilitarian

  • Rarity: Gold
  • Average Percentage Achieved: 32.44%
  • Missable: Yes
  • Difficulty: 7

You unlock this trophy by spending 100 ability points. You will get enough ability points to unlock this trophy by contacting all of the other trophies in the game and finding the 19 hidden locations spread throughout the map. These hidden locations are listed below.

  • Executive Affairs: You have to get on top of the large pillar at the center of the Executive Sector by either levitating up to it or stacking nearby objects and climbing up.
  • Mail Room: There is a room in the Executive Sector above the Mail Room. Go to the back of that room, and there is mold that you can get through to get down below.
  • Communications Department: Go up the stairs near the Mail Room.
  • Janitor’s Office: In the Maintenance Sector, a doorway in the Janitor’s office leads to large tunnels. Follow those until you reach a firebreak area with a hole on the right side. Levitate to the hole.
  • Janitor’s Office: From the entrance of the Janitor’s Office, go to the break room down the hall and use levitate to fly into the hole in the ceiling above.
  • NSC Power Plant Upper Level: Using your levitate ability, get to the top of the structure at the center of the room by jumping from pipe to pipe.
  • Black Rock Quarry: Go to the fast travel point, walk forward, and take a left into a tunnel. There are large stone blocks there that you need to throw forklifts into to break, revealing steps and scaffolding that you then go down.
  • Access Corridor: Use the main elevator go to the Maintenance Sector Access Corridor, and use levitate to go through the hole in the ceiling just in front of the elevator doors.
  • Central Research: Once you leave the elevator in the Research Sector, walk into the atrium and lookup. There is a windowed room that you have to break the glass of and get into to the left.
  • Central Research: In the atrium, there is also a double set of stairs. Walk down the first set but do not take the set to the right. Instead, up and to your right, there is a balcony that you can levitate up to. This will take you to a room with a hallway that you have to walk down to a room with mold in it. Get to the top of the staircase attached to that room, and you will get your ability point.
  • Central Research: Fast travel to the Central Research control point on the atrium’s upper level. Then, go down the hallway next to the atrium and go through a hole in the wall to levitate up to a balcony. Levitate further to higher balconies until you get to the last one.
  • Active Threshold: Fast travel to the Active Threshold control point and turn around to see a column of light. Beyond that, there is an opening in the wall that you can use levitate to jump up a series of platforms.
  • Active Threshold: From that same control point, go out the opening in front of you and look down. There is an opening at the ground level on the other side of the large area with light hitting it. Follow the light to find a hole above you that you need to levitate through.
  • Logistics: Fast travel to the Logistics control point in the Containment Sector. Look to your left to a room with a map of the United States on the wall and levitate through the hole in the ceiling.
  • Transit Corridor South: Fast travel to the Transit Corridor control point and find the sign “NYC Subway.” Follow the train tracks towards that sign until you see some class above you and to the right. Go through the glass.
  • Upper Panopticon: Get to Level 5 in the Panopticon and look towards the swan behind glass. To the left of the swan are three openings. Levitate to the third opening to the left.
  • Upper Panopticon: Fast travel to the Upper Panopticon control point and cross the bridge to the Twisted Passage. Keep going until you get to the very end, where there is a balcony and some light.
  • Panopticon Entrance: Fast travel to the Panopticon control point and backtrack through two sets of large doors made of concrete to get to a firebreak corridor. Make your way to the white bridge and look towards the other bridge and then to the right to find a hole you need to levitate through.

Insular Telekinesis

Insular Telekinesis
  • Rarity: Bronze
  • Average Percentage Achieved: 54.09%
  • Missable: Yes
  • Difficulty: 3

You unlock this trophy for completing A Good Defense.

Shifting Positions

  • Rarity: Bronze
  • Average Percentage Achieved: 65.38%
  • Missable: Yes
  • Difficulty: 3

You unlock this trophy when you complete A Merry Chase.

Psychic Occupation

  • Rarity: Bronze
  • Average Percentage Achieved: 51.71%
  • Missable: Yes
  • Difficulty: 3

This trophy will be unlocked once you finish Captive Audience.

Altered Manifestations May Occur

  • Rarity: Bronze
  • Average Percentage Achieved: 38.49%
  • Missable: Yes
  • Difficulty: 7

You will unlock this trophy when you complete Langston’s Runaways.

Aggressive Growth

  • Rarity: Bronze
  • Average Percentage Achieved: 36.74%
  • Missable: Yes
  • Difficulty: 5

You will get this trophy for finishing Old Growth. Do not attempt this side mission until you have the evade ability.

Head of Communications

  • Rarity: Bronze
  • Average Percentage Achieved: 34.98%
  • Missable: Yes
  • Difficulty: 7

You unlock this trophy by finishing Mr. Tomassi.

Living Archetypes

Living Archetypes
  • Rarity: Bronze
  • Average Percentage Achieved: 39.61%
  • Missable: Yes
  • Difficulty: 6

This trophy is earned by completing A Matter of Time.

Astral Phenomena

  • Rarity: Silver
  • Average Percentage Achieved: 44.24%
  • Missable: Yes
  • Difficulty: 6

You can get this trophy by finishing My Brother’s Keeper.

War Games

  • Rarity: Bronze
  • Average Percentage Achieved: 46.31%
  • Missable: Yes
  • Difficulty: 3

This trophy is for finishing five Board Countermeasures.

Astral Tactician

  • Rarity: Silver
  • Average Percentage Achieved: 32.09%
  • Missable: Yes
  • Difficulty: 5

You will unlock this trophy by completing 25 Board Countermeasures. These are challenges that can be accessed at any Control Point. You can accept up to three at a time and should always have some active as you play through the game. To get the two associated trophies you can complete any combination of them and they are all generally easy to complete.

First On the Scene

  • Rarity: Bronze
  • Average Percentage Achieved: 47.37%
  • Missable: Yes
  • Difficulty: 3

You will get this trophy for completing your first Bureau Alert.

Crisis Management

  • Rarity: Silver
  • Average Percentage Achieved: 35.08%
  • Missable: Yes
  • Difficulty: 5

To get this trophy you will have to complete a total of five Bureau Alerts. These objectives randomly appear now and then that has to be completed within 20 minutes of appearing.

This is typically plenty of time to get to the area and complete the objectives, although some of them are difficult enough to only be possible later in the game. It is also possible to fail the alerts by dying, but there is no punishment for failing them. To get this trophy you can just grab them when they pop up as you play, especially since you only need to complete five of them.

Collectables and Combat

Ritualistic Thinking

As you go through your playthrough you also will want to keep an eye out for the trophies that require you to pick up collectibles or do certain actions during combat. These can obviously be earned after you finish the main story, but you should try to complete the combat-centric ones as you play, as there are many fewer enemies available after beating the game.

Ritualistic Thinking

  • Rarity: Bronze
  • Average Percentage Achieved: 66.69%
  • Missable: Yes
  • Difficulty: 3

You will get this trophy naturally as you play once you cleanse a total of five Control Points.

Ritual Intuition

  • Rarity: Bronze
  • Average Percentage Achieved: 57.95%
  • Missable: Yes
  • Difficulty: 3

You will also get this trophy naturally by cleansing a total of ten Control Points.

Discerning the Pattern

  • Rarity: Silver
  • Average Percentage Achieved: 45.56%
  • Missable: Yes
  • Difficulty: 4

For this trophy, you have to cleanse 25 Control Points, but there are more than 25 in the game, and you should get enough just by playing and exploring to get all of the other trophies.

Strange Collection

  • Rarity: Bronze
  • Average Percentage Achieved: 70.88%
  • Missable: Yes
  • Difficulty: 3

You will likely get this trophy for collecting 40 collectibles by playing naturally.

Record Keeper

Control game
  • Rarity: Bronze
  • Average Percentage Achieved: 57.23%
  • Missable: Yes
  • Difficulty: 3

This trophy will unlock once you collect 80 collectibles total.

Bureau Archivist

  • Rarity: Gold
  • Average Percentage Achieved: 50.88%
  • Missable: Yes
  • Difficulty: 4

You unlock this trophy for collecting 120 collectibles. While this may sound like a lot, Control gives you collectibles frequently and there are plenty spread out across its map. As long as you explore as you play and pick up whatever you find you should get this easily.

Cognitive Intruder

  • Rarity: Bronze
  • Average Percentage Achieved: 50%
  • Missable: Yes
  • Difficulty: 3

You unlock this trophy by using the Compel ability on 10 enemies.

Unstable Matter

  • Rarity: Bronze
  • Average Percentage Achieved: 60.9%
  • Missable: Yes
  • Difficulty: 2

You unlock this trophy by killing 50 enemies with the Launch ability.

Volatile Debris

  • Rarity: Bronze
  • Average Percentage Achieved: 35.9%
  • Missable: Yes
  • Difficulty: 5

This trophy is the hardest of the combat trophies. You unlock it by killing 10 enemies with the Shield Burst ability. To do this, you’ll want to leave only one enemy in an encounter, lower their health as much as possible, and then hit them with the ability to finish them off.

The Foundation DLC

The first DLC Control received is titled The Foundation. It takes Jesse to new areas of The Bureau, grants her new abilities, and comes with 10 trophies for you to unlock.

<Make/Unmake>

Make Unmake
  • Rarity: Silver
  • Average Percentage Achieved: 40.54%
  • Missable: No
  • Difficulty: 2

You will get this trophy just by playing through the DLC naturally by using the Shape or Fracture abilities a combined total of 100 times.

Hostile Work Environment

  • Rarity: Bronze
  • Average Percentage Achieved: 36.09%
  • Missable: No
  • Difficulty: 5

You will unlock this trophy for killing 50 of the new enemy type known as the Hiss Sharpened. They can be a bit difficult to deal with because they move so quickly, but they are easily countered by levitating above them because they only have melee attacks.

Rush Job

  • Rarity: Silver
  • Average Percentage Achieved: 20.1%
  • Missable: Yes
  • Difficulty: 6

This trophy is for killing 100 enemies with the new Shield Rush ability. 100 is a lot of enemies to kill with the ability, so you’ll want to start working on this one as soon as possible. Just weaken enemies with your service weapon and then finish them off with the Shield Rush to make sure it gets you a kill.

Niche Position

Control game
  • Rarity: Bronze
  • Average Percentage Achieved: 19.32%
  • Missable: Yes
  • Difficulty: 5

This trophy requires you to find and enter 10 new hidden locations introduced in the DLC. These locations are listed below.

  • Collapsed Department: Fast travel to the location’s Control Point. Turn around and head towards Data Entry And Filing. Go to the office immediately to your right and throw something against its back wall to break it down.
  • Data Entry and Filing: From the previous hidden location, go straight out of the office and use Levitate to reach a small office on the highest level with a picture of a hole in the wall hanging on its back wall. Break that wall down like you did the previous one.
  • Astral Collision: Fast travel to the area’s Control Point. Turn to the right and levitate past where you see two bars connecting tall black blocks. There you will see a yellow cube. Pick it up, and turn to the left, where you will see two bathroom stalls. Throw it at them to open their doors and then levitate over there.
  • Astral Collision: From the area’s Control Point, get on top of the black block to where a TV is floating in the air.
  • Crossroads: Fast travel to the area’s Control Point. Turn to the right and run past Pope to run directly off the ledge. As you slowly fall, turn around and dash over to the dark platform behind you. Breakthrough the wooden boards there and follow the path.
  • Cave System: Fast Travel to the area’s Control Point and get to where there are the two large stone bridges. Get to the slightly lower one by the wooden boxes and levitate over to the higher one. Then turn left and walk into the cave.
  • Transit Access: Fast Travel to the area’s Control Point. Go to Transit Control and raise the elevator before jumping off it. Then, fall beneath where the elevator sits.
  • Transit Access: From the previous one, head back the way you came and take a right at the computers. Levitate up as high as you can go and dash through the glass windows of the office up there. Go through it and open up the elevator to your left.
  • Warehouse: From the Control Point take the elevator to Tunnel Access. Then go to the ledge to your right and jump out of the window up there. Levitate around the structure to its backside and go into the hole you find there.
  • Tunnel Access: From the last hidden area, use its elevator to go to Upper Warehouse. Go behind the elevator and blow a hole in the wall where there is a hanging picture.

Subterranean Research

  • Rarity: Bronze
  • Average Percentage Achieved: 17.84%
  • Missable: Yes
  • Difficulty: 3

You will unlock this trophy for collecting all of the DLC’s collectibles, which you should find just by exploring as you play.

Supportive Staff

  • Rarity: Bronze
  • Average Percentage Achieved: 20.27%
  • Missable: Yes
  • Difficulty: 2

You unlock this trophy by killing five enemies with Deployed Rangers.

One of Us

  • Rarity: Bronze
  • Average Percentage Achieved: 19.65%
  • Missable: Yes
  • Difficulty: 3

You unlock this trophy for collecting all eight Maneki-nekos. you should find all of these just by exploring as you play, and you then have to take them to their shrine in the Collapsed Department.

Star Performance

Star Performance
  • Rarity: Bronze
  • Average Percentage Achieved: 30.94%
  • Missable: Yes
  • Difficulty: 5

This trophy is for completing the side mission Jesse Faden starring in ‘Swift Platform’. You can start the mission in the Transit Access tunnel.

Astral Plumbing

  • Rarity: Bronze
  • Average Percentage Achieved: 36.44%
  • Missable: Yes
  • Difficulty: 4

You get this trophy by discovering the Astral Plane restroom. It is located during the mission The Nail to your right before you cross the last bridge.

A Strong Foundation

  • Rarity: Silver
  • Average Percentage Achieved: 24.82%
  • Missable: Yes
  • Difficulty: 5

This trophy is unlocked by completing all of the missions in the DLC.

Altered World Events DLC

Control‘s second and final DLC is called Altered World Events (AWE) and connects the game to other titles by Remedy.

Familiar Methodologies

Familiar Methodologies
  • Rarity: Bronze
  • Average Percentage Achieved: 39.59%
  • Missable: No
  • Difficulty: 4

You will unlock this trophy during a story mission.

Chief Investigator

  • Rarity: Bronze
  • Average Percentage Achieved: 19.54%
  • Missable: Yes
  • Difficulty: 3

For this trophy, you have to find four of the five hidden locations in the Investigation Sector. These can easily be found by exploring the area.

Vending Spree

  • Rarity: Bronze
  • Average Percentage Achieved: 16.83%
  • Missable: Yes
  • Difficulty: 3

You get this trophy by destroying 80% of the Altered Vending Machines. This means you only have to find four of them, that are random spawns. To get it, just shoot every vending machine you find throughout your playthrough.

The Third Thing

  • Rarity: Silver
  • Average Percentage Achieved: 32.73%
  • Missable: Yes
  • Difficulty: 4

You will unlock this trophy by completing the DLC’s story.

Workplace Recreation

  • Rarity: Silver
  • Average Percentage Achieved: 29.28%
  • Missable: Yes
  • Difficulty: 1

This trophy is for playing one of the arcade machines in the Investigations sector.

Surge of Power

Control game
  • Rarity: Bronze
  • Average Percentage Achieved: 26.11%
  • Missable: Yes
  • Difficulty: 3

You unlock this trophy by upgrading Surge to level 3.

Surge Protector

  • Rarity: Bronze
  • Average Percentage Achieved: 23.86%
  • Missable: Yes
  • Difficulty: 3

You unlock this trophy by killing 50 enemies with Surge.

Elevated Mind

  • Rarity: Bronze
  • Average Percentage Achieved: 20.47%
  • Missable: Yes
  • Difficulty: 3

This trophy is unlocked by killing 25 Airborne Rangers.

In-depth Investigations

  • Rarity: Bronze
  • Average Percentage Achieved: 29.73%
  • Missable: Yes
  • Difficulty: 3

You should get this trophy by exploring the Investigations sector and finding 80% of its collectibles.

Work Smarter, Not Harder

  • Rarity: Bronze
  • Average Percentage Achieved: 23.82%
  • Missable: Yes
  • Difficulty: 2

You unlock this trophy by attaching a Surge grenade to an object and throwing it at an enemy. The grenade does not have to kill them.

Multiple Applications

Multiple Applications
  • Rarity: Bronze
  • Average Percentage Achieved: 31.25%
  • Missable: Yes
  • Difficulty: 3

This trophy is for hitting three enemies with one use of Multi-Launch, which is not very difficult to achieve.

FAQs

Question: Is Control a Difficult Platinum?

Answer: Control is a relatively easy Platinum trophy to get as many of its trophies are obtained naturally and there is no higher difficulty you have to play on.

Question: Is Control a Horror Game?

Answer: Control has creepy and horror elements, but it is an action game rather than a horror game.

Question: Does Assist Mode Disable Trophies in Control?

Answer: Enabling assist mode does not lock you out of any trophies.

Conclusion

Control is a fantastic and unique game that is well worth picking up even if you aren’t interested in chasing its Platinum trophy. However, its combat and atmosphere are engaging enough that getting that Platinum trophy is a fun experience that is more than worth your time.

Further readings:

Leave a Comment

Your email address will not be published. Required fields are marked *

Scroll to Top